Utility amps can boost offensive stats, increase weapon range or crit, or provide other class-specific bonuses. They are equipped in the utility slot.
Like other equipment, AV1 and AV2 AMPs have 1 and 2 basic perks respectively. AV3 AMPs have one higher tier mod and one regular mod.
Most AMPs have perks specific to a weapon type.
See Also[]
Basic perks[]
Basic Pistol AMP Perks
Perk
|
Weapon Group
|
Perk Effect
|
Pistol accelerator
|
Pistol/SMG
|
+20% critical chance
|
Pistol capacitor
|
Pistol/SMG
|
+25% critical damage
|
Pistol focus mode
|
Pistol/SMG
|
Aim bonus is added to critical chance
|
Pistol long-range tracking
|
Pistol/SMG
|
+1 maximum range
|
Pistol speed-loader
|
Pistol/SMG
|
75% faster reload action if weapon is empty
|
Pistol target tracking
|
Pistol/SMG
|
+1 optimal range
|
Basic Auto AMP Perks
Perk
|
Weapon Group
|
Perk Effect
|
Auto accelerator
|
Rifle
|
+20% critical chance
|
Auto gyro-stabilizer
|
Rifle
|
-1 minimum range
|
Auto long-range tracking
|
Rifle
|
+1 maximum range
|
Auto precise
|
Rifle
|
Half the aim bonus to damage (multiplicative)
|
Auto speed-loader
|
Rifle
|
50% faster reload action if weapon is empty
|
Auto target tracking
|
Rifle
|
+1 optimal range
|
Basic Shotgun AMP Perks
Perk
|
Weapon Group
|
Perk Effect
|
Shotgun autoloader
|
Shotgun
|
Reloads every step
|
Shotgun focus mode
|
Shotgun
|
Aim bonus added to critical chance
|
Shotgun pellet boost
|
Shotgun
|
+25% critical chance
|
Shotgun retaliation
|
Shotgun
|
Pain modifier is a bonus to damage (multiplicative)
|
Shotgun shred capacitor
|
Shotgun
|
+50% crit damage
|
Shotgun spread control
|
Shotgun
|
+1 optimal range
|
Shotgun speed-loader
|
Shotgun
|
50% faster reload action if weapon is empty
|
Basic Melee AMP Perks
Perk
|
Weapon Group
|
Perk Effect
|
Melee capacitor
|
Melee
|
+25% critical damage
|
Melee critical boost
|
Melee
|
+20% critical chance
|
Melee guard
|
Melee
|
+25% melee guard (multiplicative)
|
Melee retaliation
|
Melee
|
Pain modifier is a bonus to damage (multiplicative)
|
Basic Utility AMP Perks
Perk
|
Class Restriction
|
Perk Effect
|
Auto-med
|
-
|
Heal a bit of health upon entering a level
|
Camoboost
|
Scout
|
Longer stealth duration
|
Carrier
|
-
|
+1 inventory slot
|
Energetic
|
Scout
|
Increases energy gain on box open
|
Furious
|
Marine
|
+1 fury generated per kill
|
Metabolic boost
|
-
|
+10% movement speed
|
Pockets
|
Technician
|
Halves time taken to use consumables
|
Powerful
|
Technician
|
Increases power gain on orb pickup
|
Tenacity
|
Marine
|
+5% Marine heal per level
|
Advanced perks[]
These perks are coloured blue in the equipment screen, and are only found on AV3 amps.
Advanced Pistol AMP Perks
Perk
|
Weapon Group
|
Perk Effect
|
Pistol booster
|
Pistol/SMG
|
+20% damage
|
Pistol hit tracker
|
Pistol/SMG
|
+40% critical chance
|
Advanced Auto AMP Perks
Perk
|
Weapon Group
|
Perk Effect
|
Auto booster
|
Rifle
|
+20% damage
|
Auto crit system
|
Rifle
|
+25% critical chance, +25% critical damage
|
Advanced Shotgun AMP Perks
Perk
|
Weapon Group
|
Perk Effect
|
Shotgun booster
|
Shotgun
|
+20% damage
|
Shotgun crit system
|
Shotgun
|
+25% critical chance, +25% critical damage
|
Advanced Melee AMP Perks
Perk
|
Weapon Group
|
Perk Effect
|
Melee booster
|
Melee
|
+20% damage
|
Melee crit system
|
Melee
|
+25% critical chance, +25% critical damage
|
Advanced Utility AMP Perks
Perk
|
Class Restriction
|
Perk Effect
|
Adrenal
|
Marine
|
Increases adrenaline healing
|
Improved adrenaline
|
Marine
|
Using adrenaline adds Stimmed effect
|
Improved smoke screen
|
Technician
|
Enemies in range of the smoke screen will be affected by an EMP blast
|
Improved stealth
|
Scout
|
Move twice as fast when stealthed
|
Silent
|
Scout
|
Additional attack while stealthed (stacks with Skilled)
|
Smoke-gen
|
Technician
|
+1 range to the coverage of Smoke screen
|