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Description[]

MASTER TRAIT - can't die unless below certain health at start of turn, low level health regeneration

You refuse to die. You literally can't die unless you start your turn below 25 health, and if no enemies are in sight you regenerate up to 25% health. Additionally, if below 25% health, you gain a critical chance bonus.


LEVEL 1 - health gate 25, regeneration 3 hp/turn, 4% crit bonus for every % below 25
LEVEL 2 - health gate at 20 hp, regenerate 5hp/turn, 6% crit bonus/%
LEVEL 3 - regenerate 3hp/turn in combat, 10 crit bonus/%

You can pick only one MASTER trait per character.

Notes[]

  • The 25% regen cap is from max HP - for example, 25% of 160 HP is 40.
  • You'll get a message if Survivor saved you from death.


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