Skilled is a trait that improves the basic traits of a character. It is available for all characters but has different functionality for each one.
Marine[]
This trait improves your class skills:
- heal an extra 10%/lv each time a level transition occurs
- gain 50%/lv more health from adrenaline
Description[]
You're great at what you are. Each level of this skill improves your class traits - for each level of this skill you heal an extra 10% every level and gain 50% more health from adrenaline.
Scout[]
This trait improves your class skills:
Lv 1
- reveal branch elevators
- increases stealth time by 50%
- +10 Max Energy
Lv 2:
- reveal special level elevators
- allow one free shot when stealthed
Lv 3:
- increase stealth time by another 50%
- +10 Max Energy
Description[]
You're great at what you are. Each level of this skill improves your class traits.
Additional notes[]
In case of attacking with a multi-shot weapon, level 2 actually allows one whole fire action while stealthed.
Technician[]
This trait improves your class skills:
Lv 1:
- +10 Power capacity
- smoke screen stays around 50% longer
- up to 2 mods returned on dismantlement
Lv 2:
- +20 Power capacity
- smoke screen range larger
- up to 3 mods returned on dismantlement
Lv 3:
- All mods are returned when dismantling.
- +30 Power Capacity
Description[]
You're great at what you are. Each level of this skill increases the amount of mods return from dismantling (if present on the item), and increases Power capacity by 10.
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