The power mod pack is one of the 3 basic mod packs. The perks it provides tend increase damage in certain situations, though armor perks tend to instead focus on increased protection.
Description[]
A nifty set of batteries and circuits that allow adding power based perks to equipment and weapons.
Mechanics[]
Like all basic mod packs, the number of copies allowed per equipment are based on the level of Whizkid, increasing up to 3.
The choices shown will always be in the order given below, so with no levels invested into Whizkid, you will only see the topmost 2 options. However, you cannot add a duplicate of an already existing perk, so if a perk which already exists on that equipment would normally be shown, it will instead show the next item on the list.
Perks[]
Body armor | Headgear | Melee |
---|---|---|
Pistol | Semi-automatic | Shotgun |
SMG | Automatic and Rotary | Launcher |
Alternative Sources[]
- Created at technical stations for 2 charges
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