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Jupiter Hell 0.9.0c patch has been deployed - plenty bugfixes (some of them from before 0.9.0) and a balance pass on Master Traits, enjoy!

Beta   0.9.0c - Masters - May 1, 2020
CHANGE #1147 - Assassinate - refund cost on kill, crit damage
bonus on L2 and L3
CHANGE #1147 - Energy Leech - 2/3 energy per kill (was 3/5)
CHANGE #1147 - Ghost reduces Stealth cost to 20/15 (was 15/10)
CHANGE #1147 - Gun Kata L1 accuracy now -20% (was -30%)
CHANGE #1147 - Sharpshooter is always 100% at max vision range
CHANGE #1147 - Master Trait UI buffs always appear last
CHANGE #1147 - Vampyre is now 10/15/20 instead of 10/20/30
CHANGE #1147 - removed accuracy penalty from Blademaster
CHANGE #1147 - doubled Fireangel fire damage
FIX    #1143 - enemies wont spawn in closed area in Docks
FIX    #1146 - fixed grenades not breaking stealth
FIX    #1148 - entities following you wont mess up kill %
FIX    #1145 - fixed rare crash bug when dying in melee
FIX    #1144 - no more "entombed" spaces/enemies in Beyond L3
FIX    #1144 - no more inaccessible chests in Beyond L2
FIX    #1149 - Smokescreen no longer breaks on Wizard L1


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