Jupiter Hell 0.9.0c patch has been deployed - plenty bugfixes (some of them from before 0.9.0) and a balance pass on Master Traits, enjoy!
Beta 0.9.0c - Masters - May 1, 2020 CHANGE #1147 - Assassinate - refund cost on kill, crit damage bonus on L2 and L3 CHANGE #1147 - Energy Leech - 2/3 energy per kill (was 3/5) CHANGE #1147 - Ghost reduces Stealth cost to 20/15 (was 15/10) CHANGE #1147 - Gun Kata L1 accuracy now -20% (was -30%) CHANGE #1147 - Sharpshooter is always 100% at max vision range CHANGE #1147 - Master Trait UI buffs always appear last CHANGE #1147 - Vampyre is now 10/15/20 instead of 10/20/30 CHANGE #1147 - removed accuracy penalty from Blademaster CHANGE #1147 - doubled Fireangel fire damage FIX #1143 - enemies wont spawn in closed area in Docks FIX #1146 - fixed grenades not breaking stealth FIX #1148 - entities following you wont mess up kill % FIX #1145 - fixed rare crash bug when dying in melee FIX #1144 - no more "entombed" spaces/enemies in Beyond L3 FIX #1144 - no more inaccessible chests in Beyond L2 FIX #1149 - Smokescreen no longer breaks on Wizard L1
|