Changes (sneaking into a bugfix release)[]
CHANGE #651 - PBR lighting improvement CHANGE #651 - minor performance improvement pass CHANGE #651 - improved performance of shader quality 0 CHANGE #651 - improved shadow filters CHANGE #666 - music for a given area is picked from a set and not sequentially (starting music random)
Graphical/engine/launch bugs[]
FIX #637 - fixed white screen only on old OpenGL cards FIX #657 - fixed highlight bug on Intel Iris on macOS FIX #646 - macOS random freezes fixed FIX #649 - decals on OpenGL are no longer dim FIX #651 - reenabled volumetric on Intel GPUs FIX #665 - wrapper linux script now supports launch options
Gameplay bugs[]
FIX #636 - fixed crashes on level change FIX #638 - home button no longer crashes the game FIX #610 - Containment Area, Anomaly and Arena properly indicate cleared FIX #660 - shottyman will now correctly reload shotguns with extended mags FIX #662 - shottyman will not trigger the no ammo alert on every step FIX #663 - fixed crash on ammo pickup when wielding Chainsaw and having Scavenger FIX #661 - target mode will not trigger when no weapon is held
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