Dante is the 4th major location in Jupiter Hell.
You feel yanked in a nondescript direction. You don't think you're on Io anymore...
Dante consists of 4 levels, starting with Dante Vestibule, then L2 and L3, and finally Dante Altar which is the final level of the game. It has a very different visual design to earlier areas, with the level layout being vertically symmetrical.
Dante Vestibule is a dark level (sight range 4) which starts on a platform on the left edge of the level. Advancing east finds the start of a CRI outpost, with several chests, a Terminal and 2 Ammo manufacture terminals. CRI forces fight against the demons on this level. The exit is in the center of the right wall.
The next two levels have similar layouts, but lack the CRI presence of the first level.
Enemies[]
CRI faction:
- CRI marine
- CRI sergeant
- CRI soldier
- CRI bot
Demon faction:
- Fiend
- Reaver
- Archereaver
- Armored Ravager
- Warlock
- Archwarlock
- Medusa
- Archmedusa
- Sentinel
Special Levels[]
Dante Altar[]
The Dante Altar has one large chamber filled with destructible pillars. Various reavers spawn from the top and bottom walls. Near the back of the chamber is the boss Harbinger, along with two non-destructible pillars which can be used as cover.
Enemies[]
- Reaver
- Archreaver
- Cryoreaver
- Toxic Reaver
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